

Every game is listed, but with the default message of "This Software List Entry currently has no cheats". What surprises me was that there aren't any cheats at all for SNES in cheat.7z. It took me a while (and research) to get this far, but it all makes sense. So for example, a line of text "snes/wildguns,gg,D0FC-2378,Always have double shotgun", is a game genie code that MAME will find - although it is through the cheat_a plugin, and not the "main" MAME cheat menu, which seems to be only for arcade games. I've also learned that you can manually add your own cheats by creating a simple.cheat file and placing it in a folder called "cheat" that is in the same directory as cheap.7z. xml files are in the appropriate folder (nes, snes, a5200, etc). This packed file is structured to have every arcade game's. I understand that MAME looks for cheats in the cheat.7z file (which it treats as a folder), and that was obtained in the EXTRAS torrent. I have MAME pointing to the right locations, via mame.ini. To begin anew, I got the latest version of MAME64 (with the command line version having an interface now, no need to ever use MAMEUI again!), along with the roms (merged), software list roms (merged), and EXTRAS from pleasuredome. I know how to do what I want to do - I have more of a general questions about why something is the way it is. Over the past few days, I've been giving myself a crash course in getting MAME up and running and using cheats. These are the systems I am most interested in, as well as (of course) arcade games. It's great that I'll no longer need to use separate emulators for NES, SNES, and the Atari 5200. I've come back to it, and boy, things have changed! The biggest of course being the merger of MAME and MESS.
